AI Insights · Timothy · October 2021
Top 5 Horror Games Performance in Norway Q3 2021
Explore the performance of the top 5 horror game apps in Norway during Q3 2021, including trends in downloads, revenue, and active users.
During Q3 2021, the top 5 horror games in Norway showcased varied performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at how these games fared on the unified platform.
Granny experienced a fluctuating weekly download trend, peaking at 1.6K in mid-July and then gradually declining to around 535 by the end of September. The app's weekly active users followed a similar pattern, starting at 4.3K in late June, peaking at 6.2K in mid-July, and then declining to approximately 3.3K by the end of the quarter. Revenue for Granny was minimal, with only $4 recorded at the beginning of the quarter.
Hello Neighbor saw relatively steady weekly downloads, hovering around 800 in July before dipping to around 450 in early September and then rising to 666 by the end of the month. Weekly revenue showed a peak of $660 in early August, with fluctuations thereafter, ending at $344 by the end of September. The app's weekly active users started at 3.6K, experienced a dip to around 2.3K mid-quarter, and then slightly recovered to 2.8K by the end of September.
Secret Neighbor had a noticeable drop in weekly downloads from 1.3K in late June to about 118 by early September, with a slight recovery to 248 by the end of the quarter. Revenue peaked at $106 in mid-August before declining to $0 by the end of September. The weekly active users followed a similar trend, starting at 1.4K and dropping to 247 in early September, with a slight increase to 356 by the end of the quarter.
Scary Teacher 3D maintained a steady download rate, ranging between 300 and 500 throughout the quarter. Weekly revenue was relatively stable, peaking at $91 in early July and ending at $34 by the end of September. The app's weekly active users showed a consistent decline from 5.2K in late June to about 4.4K by the end of the quarter.
Granny: Chapter Two experienced a decline in weekly downloads, starting at 435 in late June and dropping to 225 by the end of September. The weekly active users followed a similar trend, starting at 1.9K and decreasing to 1.3K by the end of the quarter. There was no recorded revenue for this app during the period.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.